|
|
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
|
|
|
3810
|
9233
|
13605
|
3004
|
7628
|
11203
|
3367
|
8350
|
12285
|
10181
|
25211
|
37093
|
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +110.0%, otherwise score boosted by +90.0%
|
|
|
3948
|
9708
|
14265
|
3768
|
9348
|
13733
|
3080
|
7979
|
11678
|
10796
|
27035
|
39676
|
None
None
|
|
|
3958
|
9725
|
14294
|
3112
|
8043
|
11774
|
3620
|
9056
|
13290
|
10690
|
26824
|
39358
|
Score up
For the next 5 seconds, score of PERFECT notes boosted by +130.0%, or +145.0% if your team consists of only Pure members
|
|
|
3155
|
7929
|
11654
|
3105
|
7828
|
11503
|
3921
|
9453
|
13933
|
10181
|
25210
|
37090
|
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +110.0%, otherwise score boosted by +90.0%
|
|
|
2949
|
6468
|
9836
|
3036
|
6642
|
10097
|
3812
|
8186
|
12410
|
9797
|
21296
|
32343
|
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
1929
|
5342
|
|
2485
|
6736
|
|
1995
|
5507
|
|
6409
|
17585
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
4160
|
10126
|
14895
|
3281
|
8380
|
12278
|
3355
|
8527
|
12501
|
10796
|
27033
|
39674
|
Perfect lock (Score up)
All BAD notes turn into PERFECT notes and boosts score of all notes by 110.0% for the next 5 seconds
|
|
|
3948
|
9708
|
14265
|
3662
|
9137
|
13415
|
3080
|
7979
|
11678
|
10690
|
26824
|
39358
|
Score up
For the next 5 seconds, score boosted by +135.0% until a GREAT note is hit, then score boosted by +125.0%
|
|
|
3558
|
8730
|
12855
|
2903
|
7426
|
10901
|
3720
|
9051
|
13335
|
10181
|
25207
|
37091
|
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +110.0%, otherwise score boosted by +90.0%
|
|
|
2997
|
6564
|
9981
|
3026
|
6620
|
10065
|
3773
|
8107
|
12292
|
9796
|
21291
|
32338
|
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
1929
|
5342
|
|
2485
|
6736
|
|
1995
|
5507
|
|
6409
|
17585
|
|
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2387
|
6491
|
|
2158
|
5918
|
|
1864
|
5179
|
|
6409
|
17588
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|